Roadmap

The build ahead

Quickly check the development status of the project. If you want more details check the dev logs.

04 in development07 shipped08 plannedpre-alpha

In development

Industry and cargo

IndustryEconomy

Refining, hauling, and the first pass at player-made goods moving through the loop.

Scanning

SystemsExploration

Probing systems for signatures, wrecks, and resource pockets worth a warp out.

Kickstarter campaign

KickstarterStudio

It funds game content across the galaxies, and the systems behind them. Every tier is cosmetics, your name in the credits, or early access.

Steam store page

SteamStudio

Store page in review with Steam.

Shipped

First prototype

Milestone

A playable build, live on our server, with galaxies visitable.

Server-authoritative core

ArchitectureNetcode

Ships, system state, the world: everything lives on the server.

Warp transit

FlightUniverse

Lane travel between systems, with the destination streamed before the warp starts.

Cockpit HUD

UI

Direct control of ship systems, arrangeable viewports, and anything in view selectable.

Website and teaser

Studio

The site you are on, plus a cool intro teaser.

Player chat

SocialNetcode

Talk to others in the same system, or anywhere in the same galaxy.

World environment

UniverseContent

Stars, planets, moons, asteroids, and nebulae giving each system its look.

Planned

Way more ship classes

Ships

Beyond the explorer and cargo hulls flying in the prototype today.

Deeper industry

IndustryEconomy

A longer chain from raw ore to finished hulls and station hardware.

Fittings and upgrades

ShipsSystems

Modules and upgrades you own, with the trade-offs between them shaping how a hull flies.

Blueprints and manufacturing

IndustryEconomy

Researchable designs feeding the industry chain, from owned blueprint to player-built hardware.

Structure creation

StructuresEconomy

Player-built stations and outposts anchored in the systems they hold.

PvP interactions

CombatPvP

Direct conflict between players, from ambushes on the lanes to open battles.

NPC activity

NPCsUniverse

Traders, patrols, and other traffic so systems have a pulse beyond the players in them.

World events

UniverseContent

Shared, timed happenings that pull scattered pilots into the same corner of a galaxy.